Fixed SVG DPI (of 72) in code. Why?

This was previously asked in the year 2005: Link-1 and Link-2
Still remains unfixed / unanswered.

Why does the SVG renderer set a fixed DPI of 72?
As far as I know, SVG is DPI-independent.

The reason I brought this up is because the SVG document dimensions end up as 460.8 points x 345.6 points by default. (DPI = 72)
A PNG image on the other hand would be saved with the dimensions 640 pixels x 480 pixels by default. (DPI = 100)
Is there a particular reason for this. Shouldn’t both be similar?

In backend_svg.py, you will find the following line:
fixed_dpi = 72

as well as the following lines:
dpi = self.figure.dpi
self.figure.dpi = 72
width, height = self.figure.get_size_inches()
w, h = width * 72, height * 72

It seems to be overridden. Is this intentional?

Setting the dpi parameter in savefig when exporting to SVG has no effect. (it’s basically ignored)
Instead, I see 12 counts of the magic number 72 used within the backend_svg.py file.
Replacing all counts of 72 with 100 results in an SVG file with width = 640, height = 480, and viewbox = 0 0 640 480, up from the otherwise default/fixed width = 460.0, height = 345.6, and viewbox = 0 0 460.0 345.6.

I am not sure of the details, but I think this is to do with the fact that vector graphics are drawn in points, and there are 72 points in an inch. You will find similar in the pdf and ps backend code. The dpi you set (e.g. 100) is still used for any parts of the figure that are rasterized.