John, Is there a reason that the fill_and_stroke() and
> render_lines_path() methods of RendererAgg need to be
> templated? As far as I can tell, the template type is always
In RendererAgg::draw_ellipse (unused I think) it's an agg::ellipse.
It could be use to fill and stroke a transformed path, or a
transformed curve path (for splines). So it is not needed in the
current implementation, but is generally useful.
If you need to remove the template arg it to make VC6 work, that's
fine. I would have thought that explicitly passing the instantiation
type would be about the same.