It seems thus that Agg drawing is the main limiting
> factor here, all the tricks to avoid using strings (or
> reallocating Agg renderer, for that matter) are not too
> usefull... What I do not understand is why I got such
> low values, compared to the 4 or 10 FPS: I guess, given
> the impact of Agg drawing, all the *Agg backends should
> have about the same speed...Is there something I miss
> here? My workstation is not current top of class, but
> it's a PIV 2.3 GHz, so certainly not slow either...I do
> not think the graphic subsystem is at fault, cause except
> for a mistake of my part, blit only test shows that Agg
> is really the origin of the poor FPS...
My best guess: your numerix settings don't agree. This will cause very
poor performance, since the extension code has to fall back on the
python sequence API (is this actually the correct explanation of why
it's slow, Todd?)
http://matplotlib.sourceforge.net/faq.html#SLOW
To make sure, rm -rf the matplotlib build dir and the
site-packages/matplotlib install dir and rebuild with NUMERIX =
'numarray' in setup.py, and make sure numerix is set to numarray in
your rc file.
I get 10FPS on the example you posted (3.4GHz P4). It's a faster
machine than yours, but it's not 10 times faster. If I use numarray
in my rc file and build with Numeric, I get 1.6FPS.
JDH