selecting points inside plot

Hello,
I use Win7 and the Anaconde suite of Python programs.
I am trying to write a piece of software to demonstrate the computation
of electric potentials. The software should ;

     - allow a user to select (with a mouse click) a point inside a
blank rectangle,
     - record the x and y coordinates of that point
     - draw a dot at that location
     - ask the user for the value of the charge located there and record
that
     - repeat a few times
     - compute the electric potential and draw a contour plot of that
function.

There are several pieces of code available showing how to print the x,y
coor-
dinates of a mouse click but I can't devise a way to retrieve thes
values for
turther computations nor can I dra a dot at the corresponding location
or insert a dialog to get the charge values.

I would be grateful for any suggestion.
JP Grivet

···

---
L'absence de virus dans ce courrier ?lectronique a ?t? v?rifi?e par le logiciel antivirus Avast.
https://www.avast.com/antivirus

Jean,

What you want to do is totally possible!

I suggest having a look at the examples in
https://matplotlib.org/examples/widgets/index.html the `ginput` method,
GitHub - matplotlib/interactive_tutorial: Interactive Matplotlib tutorial and Ben Root's book
Amazon.com

Tom

···

On Tue, Aug 29, 2017 at 10:29 AM Jean-Philippe Grivet < jean-philippe.grivet at wanadoo.fr> wrote:

Hello,
I use Win7 and the Anaconde suite of Python programs.
I am trying to write a piece of software to demonstrate the computation
of electric potentials. The software should ;

     - allow a user to select (with a mouse click) a point inside a
blank rectangle,
     - record the x and y coordinates of that point
     - draw a dot at that location
     - ask the user for the value of the charge located there and record
that
     - repeat a few times
     - compute the electric potential and draw a contour plot of that
function.

There are several pieces of code available showing how to print the x,y
coor-
dinates of a mouse click but I can't devise a way to retrieve thes
values for
turther computations nor can I dra a dot at the corresponding location
or insert a dialog to get the charge values.

I would be grateful for any suggestion.
JP Grivet

---
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Hi
Thank you for the very interesting refeerences. However, I find that
the various programs are rather
involved and that they do not exactly answer my needs. The simplest
program is probably the following
(from the boook by B. Root). It seems to be a step in the right direction!

import matplotlib.pyplot as plt

def process_key(event):
     print("Key:", event.key)
def process_button(event):
     print("Button:", event.x, event.y, event.xdata, event.ydata,
event.button)

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

So now, how do I retrieve the values event.xdata, event.ydata s(everal
times) in
order to use them in the main program ? (By the way, this is pretty easy
in Matlab: the function xclick the mouse coordinates and index of the
button
pressed).
Thank you soluch for your help.
JP Grivet

Le 30/08/2017 04:13, Thomas Caswell a ?crit :

···

Jean,

What you want to do is totally possible!

I suggest having a look at the examples in
https://matplotlib.org/examples/widgets/index.html the `ginput`
method, GitHub - matplotlib/interactive_tutorial: Interactive Matplotlib tutorial and Ben
Root's book
Amazon.com

Tom

---
L'absence de virus dans ce courrier ?lectronique a ?t? v?rifi?e par le logiciel antivirus Avast.

Hi Jean-Philippe

There may be a fancier way, but you can just declare a global in
`process_button` to pass the value to a global variable.

Cheers, Jody

import matplotlib.pyplot as plt

x = []

def process_key(event):
     print("Key:", event.key)
def process_button(event):
     global x
     print("Button:", event.x, event.y, event.xdata, event.ydata, 
event.button)
     x += [event.xdata]

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

print(x)

···

On 2 Sep 2017, at 7:01, Jean-Philippe Grivet wrote:

Hi
Thank you for the very interesting refeerences. However, I find that
the various programs are rather
involved and that they do not exactly answer my needs. The simplest
program is probably the following
(from the boook by B. Root). It seems to be a step in the right
direction!

import matplotlib.pyplot as plt

def process_key(event):
    print("Key:", event.key)
def process_button(event):
    print("Button:", event.x, event.y, event.xdata, event.ydata,
event.button)

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

So now, how do I retrieve the values event.xdata, event.ydata s(everal
times) in
order to use them in the main program ? (By the way, this is pretty
easy
in Matlab: the function xclick the mouse coordinates and index of the
button
pressed).
Thank you soluch for your help.
JP Grivet

Le 30/08/2017 04:13, Thomas Caswell a ?crit :

Jean,

What you want to do is totally possible!

I suggest having a look at the examples in
https://matplotlib.org/examples/widgets/index.html the `ginput`
method, GitHub - matplotlib/interactive_tutorial: Interactive Matplotlib tutorial and Ben
Root's book
Amazon.com

Tom

---
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If you assign a class method as the callbacks, such as process_button(self,
event), then that method could save the relevant values to itself. I show
how to do this in my book (as well as the global approach, too).

Cheers!
Ben Root

···

On Sat, Sep 2, 2017 at 10:30 AM, Jody Klymak <jklymak at uvic.ca> wrote:

Hi Jean-Philippe

There may be a fancier way, but you can just declare a global in
process_button to pass the value to a global variable.

Cheers, Jody

import matplotlib.pyplot as plt

x =

def process_key(event):
    print("Key:", event.key)
def process_button(event):
    global x
    print("Button:", event.x, event.y, event.xdata, event.ydata, event.button)
    x += [event.xdata]

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

print(x)

On 2 Sep 2017, at 7:01, Jean-Philippe Grivet wrote:

Hi
Thank you for the very interesting refeerences. However, I find that the
various programs are rather
involved and that they do not exactly answer my needs. The simplest
program is probably the following
(from the boook by B. Root). It seems to be a step in the right direction!

import matplotlib.pyplot as plt

def process_key(event):
print("Key:", event.key)
def process_button(event):
print("Button:", event.x, event.y, event.xdata, event.ydata, event.button)

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

So now, how do I retrieve the values event.xdata, event.ydata s(everal
times) in
order to use them in the main program ? (By the way, this is pretty easy
in Matlab: the function xclick the mouse coordinates and index of the
button
pressed).
Thank you soluch for your help.
JP Grivet

Le 30/08/2017 04:13, Thomas Caswell a ?crit :

Jean,

What you want to do is totally possible!

I suggest having a look at the examples in https://matplotlib.org/
examples/widgets/index.html the `ginput` method,
GitHub - matplotlib/interactive_tutorial: Interactive Matplotlib tutorial and Ben Root's book
https://www.amazon.com/Interactive-Applications-
using-Matplotlib-Benjamin/dp/1783988843

Tom

---
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_______________________________________________
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Hi Jean-Philippe,

Just to explicitly implement Ben?s suggestion?

Cheers, Jody


import matplotlib
matplotlib.use('Qt5Agg')

import matplotlib.pyplot as plt
import numpy as np

class Picker(object):

	def __init__(self):
		self.x = np.array([])
		self.y = np.array([])

	def process_key(self, event):
		print("Key:", event.key)

	def process_button(self, event):
		print("Button:", event.x, event.y, event.xdata, event.ydata, 
event.button)
		self.x = np.append(self.x, event.xdata)
		self.y = np.append(self.y, event.ydata)

	def get_x(self):
		return self.x

	def get_y(self):
		return self.y

fig, ax = plt.subplots(1, 1)
picker = Picker()
fig.canvas.mpl_connect('key_press_event', picker.process_key)
fig.canvas.mpl_connect('button_press_event', picker.process_button)
plt.show()

print(picker.x)  #
print(picker.get_x())  # the same
print(picker.get_x().mean()) # returns the mean of x.
print(picker.get_y())
print(picker.get_y().mean())

···

On 2 Sep 2017, at 18:08, Benjamin Root wrote:

If you assign a class method as the callbacks, such as
process_button(self,
event), then that method could save the relevant values to itself. I
show
how to do this in my book (as well as the global approach, too).

Cheers!
Ben Root

On Sat, Sep 2, 2017 at 10:30 AM, Jody Klymak <jklymak at uvic.ca> wrote:

Hi Jean-Philippe

There may be a fancier way, but you can just declare a global in
process_button to pass the value to a global variable.

Cheers, Jody

import matplotlib.pyplot as plt

x =

def process_key(event):
    print("Key:", event.key)
def process_button(event):
    global x
    print("Button:", event.x, event.y, event.xdata, event.ydata,
event.button)
    x += [event.xdata]

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

print(x)

On 2 Sep 2017, at 7:01, Jean-Philippe Grivet wrote:

Hi
Thank you for the very interesting refeerences. However, I find that
the
various programs are rather
involved and that they do not exactly answer my needs. The simplest
program is probably the following
(from the boook by B. Root). It seems to be a step in the right
direction!

import matplotlib.pyplot as plt

def process_key(event):
print("Key:", event.key)
def process_button(event):
print("Button:", event.x, event.y, event.xdata, event.ydata,
event.button)

fig, ax = plt.subplots(1, 1)
fig.canvas.mpl_connect('key_press_event', process_key)
fig.canvas.mpl_connect('button_press_event', process_button)
plt.show()

So now, how do I retrieve the values event.xdata, event.ydata
s(everal
times) in
order to use them in the main program ? (By the way, this is pretty
easy
in Matlab: the function xclick the mouse coordinates and index of the
button
pressed).
Thank you soluch for your help.
JP Grivet

Le 30/08/2017 04:13, Thomas Caswell a ?crit :

Jean,

What you want to do is totally possible!

I suggest having a look at the examples in https://matplotlib.org/
examples/widgets/index.html the `ginput` method,
GitHub - matplotlib/interactive_tutorial: Interactive Matplotlib tutorial and Ben Root's
book
https://www.amazon.com/Interactive-Applications-
using-Matplotlib-Benjamin/dp/1783988843

Tom

---
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par le
logiciel antivirus Avast.
Download Free Antivirus Software | Avast 2024 PC Protection

_______________________________________________
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Matplotlib-users Info Page

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For what it?s worth, I highly recommend picking up a copy of Ben?s book. It helped me to understand not just interactive matplotlib, but interactive GUI programming in general. Thanks, Ben! :wink:

···

On 3 Sep 2017, 6:33 PM +0300, Jody Klymak <jklymak at uvic.ca>, wrote:

Hi Jean-Philippe,
Just to explicitly implement Ben?s suggestion?
Cheers, Jody
import matplotlib
matplotlib.use('Qt5Agg')

import matplotlib.pyplot as plt
import numpy as np

class Picker(object):

   def __init__(self):
       self.x = np.array()
       self.y = np.array()

   def process_key(self, event):
       print("Key:", event.key)

   def process_button(self, event):
       print("Button:", event.x, event.y, event.xdata, event.ydata, event.button)
       self.x = np.append(self.x, event.xdata)
       self.y = np.append(self.y, event.ydata)

   def get_x(self):
       return self.x

   def get_y(self):
       return self.y

fig, ax = plt.subplots(1, 1)
picker = Picker()
fig.canvas.mpl_connect('key_press_event', picker.process_key)
fig.canvas.mpl_connect('button_press_event', picker.process_button)
plt.show()

print(picker.x) #
print(picker.get_x()) # the same
print(picker.get_x().mean()) # returns the mean of x.
print(picker.get_y())
print(picker.get_y().mean())
On 2 Sep 2017, at 18:08, Benjamin Root wrote:
> If you assign a class method as the callbacks, such as process_button(self, event), then that method could save the relevant values to itself. I show how to do this in my book (as well as the global approach, too).
>
> Cheers!
> Ben Root
>
> > On Sat, Sep 2, 2017 at 10:30 AM, Jody Klymak <jklymak at uvic.ca> wrote:
> > > Hi Jean-Philippe
> > > There may be a fancier way, but you can just declare a global in process_button to pass the value to a global variable.
> > > Cheers, Jody
> > > import matplotlib.pyplot as plt
> > >
> > > x =
> > >
> > > def process_key(event):
> > > print("Key:", event.key)
> > > def process_button(event):
> > > global x
> > > print("Button:", event.x, event.y, event.xdata, event.ydata, event.button)
> > > x += [event.xdata]
> > >
> > > fig, ax = plt.subplots(1, 1)
> > > fig.canvas.mpl_connect('key_press_event', process_key)
> > > fig.canvas.mpl_connect('button_press_event', process_button)
> > > plt.show()
> > >
> > > print(x)
> > >
> > > On 2 Sep 2017, at 7:01, Jean-Philippe Grivet wrote:
> > > > Hi
> > > > Thank you for the very interesting refeerences. However, I find that the various programs are rather
> > > > involved and that they do not exactly answer my needs. The simplest program is probably the following
> > > > (from the boook by B. Root). It seems to be a step in the right direction!
> > > >
> > > > import matplotlib.pyplot as plt
> > > >
> > > > def process_key(event):
> > > > print("Key:", event.key)
> > > > def process_button(event):
> > > > print("Button:", event.x, event.y, event.xdata, event.ydata, event.button)
> > > >
> > > > fig, ax = plt.subplots(1, 1)
> > > > fig.canvas.mpl_connect('key_press_event', process_key)
> > > > fig.canvas.mpl_connect('button_press_event', process_button)
> > > > plt.show()
> > > >
> > > > So now, how do I retrieve the values event.xdata, event.ydata s(everal times) in
> > > > order to use them in the main program ? (By the way, this is pretty easy
> > > > in Matlab: the function xclick the mouse coordinates and index of the button
> > > > pressed).
> > > > Thank you soluch for your help.
> > > > JP Grivet
> > > >
> > > >
> > > > Le 30/08/2017 04:13, Thomas Caswell a ?crit :
> > > > > Jean,
> > > > >
> > > > > What you want to do is totally possible!
> > > > >
> > > > > I suggest having a look at the examples in https://matplotlib.org/examples/widgets/index.html the `ginput` method, GitHub - matplotlib/interactive_tutorial: Interactive Matplotlib tutorial and Ben Root's book Amazon.com
> > > > >
> > > > > Tom
> > > > ---
> > > > L'absence de virus dans ce courrier ?lectronique a ?t? v?rifi?e par le logiciel antivirus Avast.
> > > > Download Free Antivirus Software | Avast 2024 PC Protection
> > > >
> > > > _______________________________________________
> > > > Matplotlib-users mailing list
> > > > Matplotlib-users at python.org
> > > > Matplotlib-users Info Page
> > >
> > > _______________________________________________
> > > Matplotlib-users mailing list
> > > Matplotlib-users at python.org
> > > Matplotlib-users Info Page
> > >
>

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Thank you Benjamin and Jody for your sugestions. Due to my scanty
knwledge of Python,
I unfortunately can't get these programs to do what I want.
Referring to Jody's code, the statement "print(x)" is executed only
once, upon
lauching the program. Then, the various xdata values are stored in x but
nothing more
happens, until I close the graphic window. This termintes execution. If
I issue print(x)
in the console, I recover the values of interest. My attempts to plot a
dot where the
button was clicked have failed.
Ben's code behaves similarly, except that it starts by attempting to
compute the
average of some undefined values.
Can this poor performance be due to the fact that I work inside Spyder ?
I am sorry that I keep trying your patience but I will be grateful for any
suggestion.
Sincetrely,
Jean-Philippe

···

>import matplotlib matplotlib.use('Qt5Agg') import matplotlib.pyplot as
plt import numpy as np class Picker(object): def __init__(self):
self.x = np.array() self.y = np.array() def process_key(self,
event): print("Key:", event.key) def process_button(self, event):
print("Button:", event.x, event.y, event.xdata, event.ydata,
event.button) self.x = np.append(self.x, event.xdata) self.y =
np.append(self.y, event.ydata) def get_x(self): return self.x def
get_y(self): return self.y fig, ax = plt.subplots(1, 1) picker =
Picker() fig.canvas.mpl_connect('key_press_event', picker.process_key)
fig.canvas.mpl_connect('button_press_event', picker.process_button)
plt.show() print(picker.x) # print(picker.get_x()) # the same
print(picker.get_x().mean()) # returns the mean of x.
print(picker.get_y()) print(picker.get_y().mean()) |

On 2 Sep 2017, at 18:08, Benjamin Root wrote:

    If you assign a class method as the callbacks, such as
    process_button(self, event), then that method could save the
    relevant values to itself. I show how to do this in my book (as
    well as the global approach, too).

    Cheers!
    Ben Root

    On Sat, Sep 2, 2017 at 10:30 AM, Jody Klymak <jklymak at uvic.ca > <mailto:jklymak at uvic.ca>> wrote:

        Hi Jean-Philippe

        There may be a fancier way, but you can just declare a global
        in |process_button| to pass the value to a global variable.

        Cheers, Jody

        >import matplotlib.pyplot as plt x = def process_key(event):
        print("Key:", event.key) def process_button(event): global x
        print("Button:", event.x, event.y, event.xdata, event.ydata,
        event.button) x += [event.xdata] fig, ax = plt.subplots(1, 1)
        fig.canvas.mpl_connect('key_press_event', process_key)
        fig.canvas.mpl_connect('button_press_event', process_button)
        plt.show() print(x) |

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OK, I think you want the equivalent of matlab?s

plot(something)
x,y = ginput(?Click the figure?)
plot(x, y)

*and* you want it to execute in an interactive session in `ipython`
(spyder)

I don?t think you can do that, though there may be some new widgets
that will let it happen these days.

Historically, it is better to think of any graphical interaction as a
separate program. If you are willing to do that, then plotting the
data as you click is very simple:


import matplotlib
matplotlib.use('Qt5Agg')

import matplotlib.pyplot as plt
import numpy as np

class Picker(object):

     def __init__(self, ax=None):
         self.x = np.array([])
         self.y = np.array([])
         self.ax = ax
         self.dots, = ax.plot(1, 1, marker='o')
         self.dots.set_xdata(self.x)
         self.dots.set_ydata(self.y)
         self.fig = self.ax.get_figure()

     def process_key(self, event):
         print("Key:", event.key)

     def process_button(self, event):
         print("Button:", event.x, event.y, event.xdata, event.ydata, 
event.button)
         self.x = np.append(self.x, event.xdata)
         self.y = np.append(self.y, event.ydata)
         self.dots.set_xdata(self.x)
         self.dots.set_ydata(self.y)
         plt.draw()

     def get_x(self):
         return self.x

     def get_y(self):
         return self.y

fig, ax = plt.subplots(1, 1)
picker = Picker(ax=ax)
fig.canvas.mpl_connect('key_press_event', picker.process_key)
fig.canvas.mpl_connect('button_press_event', picker.process_button)
plt.show()

print(picker.x)  #
print(picker.get_x())  # the same
print(picker.get_x().mean()) # returns the mean of x.
print(picker.get_y())
print(picker.get_y().mean())

You save the above as a file (`mypicker.py`) and in `ipython` you
execute `run mypicker.py`. Note that after you have executed it,
`picker` is still in your workspace to access.

I hope that helps.

Jody

···

On 5 Sep 2017, at 6:33, Jean-Philippe Grivet wrote:

Thank you Benjamin and Jody for your sugestions. Due to my scanty
knwledge of Python,
I unfortunately can't get these programs to do what I want.
Referring to Jody's code, the statement "print(x)" is executed only
once, upon
lauching the program. Then, the various xdata values are stored in x
but nothing more
happens, until I close the graphic window. This termintes execution.
If I issue print(x)
in the console, I recover the values of interest. My attempts to plot
a dot where the
button was clicked have failed.
Ben's code behaves similarly, except that it starts by attempting to
compute the
average of some undefined values.
Can this poor performance be due to the fact that I work inside Spyder
?
I am sorry that I keep trying your patience but I will be grateful for
any
suggestion.
Sincetrely,
Jean-Philippe

>import matplotlib matplotlib.use('Qt5Agg') import matplotlib.pyplot
as plt import numpy as np class Picker(object): def __init__(self):
self.x = np.array() self.y = np.array() def process_key(self,
event): print("Key:", event.key) def process_button(self, event):
print("Button:", event.x, event.y, event.xdata, event.ydata,
event.button) self.x = np.append(self.x, event.xdata) self.y =
np.append(self.y, event.ydata) def get_x(self): return self.x def
get_y(self): return self.y fig, ax = plt.subplots(1, 1) picker =
Picker() fig.canvas.mpl_connect('key_press_event',
picker.process_key) fig.canvas.mpl_connect('button_press_event',
picker.process_button) plt.show() print(picker.x) #
print(picker.get_x()) # the same print(picker.get_x().mean()) #
returns the mean of x. print(picker.get_y())
print(picker.get_y().mean()) |

On 2 Sep 2017, at 18:08, Benjamin Root wrote:

    If you assign a class method as the callbacks, such as
    process_button(self, event), then that method could save the
    relevant values to itself. I show how to do this in my book (as
    well as the global approach, too).

    Cheers!
    Ben Root

    On Sat, Sep 2, 2017 at 10:30 AM, Jody Klymak <jklymak at uvic.ca >> <mailto:jklymak at uvic.ca>> wrote:

        Hi Jean-Philippe

        There may be a fancier way, but you can just declare a global
        in |process_button| to pass the value to a global variable.

        Cheers, Jody

        >import matplotlib.pyplot as plt x = def
process_key(event):
        print("Key:", event.key) def process_button(event): global x
        print("Button:", event.x, event.y, event.xdata, event.ydata,
        event.button) x += [event.xdata] fig, ax = plt.subplots(1, 1)
        fig.canvas.mpl_connect('key_press_event', process_key)
        fig.canvas.mpl_connect('button_press_event', process_button)
        plt.show() print(x) |

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Thank you Jody,
I'll try work my way starting with your ode.
Jean-Philippe

···

OK, I think you want the equivalent of matlab?s

>plot(something) x,y = ginput(?Click the figure?) plot(x, y) |

/and/ you want it to execute in an interactive session in |ipython|
(spyder)

I don?t think you can do that, though there may be some new widgets
that will let it happen these days.

Historically, it is better to think of any graphical interaction as a
separate program. If you are willing to do that, then plotting the
data as you click is very simple:

>import matplotlib matplotlib.use('Qt5Agg') import matplotlib.pyplot as
plt import numpy as np class Picker(object): def __init__(self,
ax=None): self.x = np.array() self.y = np.array() self.ax = ax
self.dots, = ax.plot(1, 1, marker='o') self.dots.set_xdata(self.x)
self.dots.set_ydata(self.y) self.fig = self.ax.get_figure() def
process_key(self, event): print("Key:", event.key) def
process_button(self, event): print("Button:", event.x, event.y,
event.xdata, event.ydata, event.button) self.x = np.append(self.x,
event.xdata) self.y = np.append(self.y, event.ydata)
self.dots.set_xdata(self.x) self.dots.set_ydata(self.y) plt.draw() def
get_x(self): return self.x def get_y(self): return self.y fig, ax =
plt.subplots(1, 1) picker = Picker(ax=ax)
fig.canvas.mpl_connect('key_press_event', picker.process_key)
fig.canvas.mpl_connect('button_press_event', picker.process_button)
plt.show() print(picker.x) # print(picker.get_x()) # the same
print(picker.get_x().mean()) # returns the mean of x.
print(picker.get_y()) print(picker.get_y().mean(|

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