Howdy,
just saw this on the sage list:
http://sview01.wiredworkplace.net/pub/vfplot/index.html
The code is partly GPL (it uses a BSD kd-tree library), so don't go
looking there. But the basic ideas sound pretty neat for producing
very clean-looking vector fields. It would be neat if mpl grew
something along these lines...
Cheers
f
And now that we have spline path elements in mpl98, we can actually
implement curved arrows w/o an onerous polygon approximation.
JDH
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On Mon, Jun 2, 2008 at 2:42 PM, Fernando Perez <fperez.net@...149...> wrote:
The code is partly GPL (it uses a BSD kd-tree library), so don't go
looking there. But the basic ideas sound pretty neat for producing
very clean-looking vector fields. It would be neat if mpl grew
something along these lines...
John Hunter wrote:
And now that we have spline path elements in mpl98, we can actually
implement curved arrows w/o an onerous polygon approximation.
Then could we do this too?
http://ccom.unh.edu/vislab/images/projects/Kat350Vert2.jpg
from:
http://ccom.unh.edu/vislab/projects/FlowVis.html
-Chris
···
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Christopher Barker, Ph.D.
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Emergency Response Division
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Chris.Barker@...236...
That appears to have a gradient field gray->white on the arrows, which
we haven't implemented. But I'd like too...
JDH
···
On Mon, Jun 2, 2008 at 4:32 PM, Christopher Barker <Chris.Barker@...236...> wrote:
John Hunter wrote:
And now that we have spline path elements in mpl98, we can actually
implement curved arrows w/o an onerous polygon approximation.
Then could we do this too?
http://ccom.unh.edu/vislab/images/projects/Kat350Vert2.jpg
A bit of acid and the right music on top of that figure, and you can
sell MPL for psychedelic raves
Cheers,
f
···
On Mon, Jun 2, 2008 at 2:32 PM, John Hunter <jdh2358@...149...> wrote:
http://ccom.unh.edu/vislab/images/projects/Kat350Vert2.jpg
That appears to have a gradient field gray->white on the arrows, which
we haven't implemented. But I'd like too...