If the first patch doesn't work, this one might. It basically does VC++6's job for it by expanding the member function templates into polymorphic member functions that call an external function template with a bunch of extra arguments (theRenderer and friends).
It costs in terms of flexibility and is an ugly solution but is probably preferable to dropping the templates entirely.
On 04/19/06 11:09, Charlie Moad wrote:
Hmm, not sure. I will try this when I get home.