Qt OpenGL Backend


I have made a small Qt3 / OpenGL backend which we use
for fast animated plots. It depends on PyOpenGL and a tiny SWIG wrapping of
FTGL (texture mapped FreeType fonts). Using GL directly seemed the quickest way
to get high framerates on large displays. I understand the concerns about a
proliferation of unsupported backends (with no image support, sorry), but if anyone
is interested is there anywhere to upload this where other people could have a